Collection of various renders produced over time, which do not necessarily fit well into any other category or purpose.
Results of regular modelling (usually SolidWorks or subdiv in Blender) and rendering exercises (Blender Cycles)
Modelling & Rendering experiment --- AKG K450 Headphones
Modelled in SolidWorks, testing Power Surfacing for the pads. Exported to Blender for rendering using Cycles, somewhat challenging to find an export format that resulted in a good mesh (the winner is OBJ export using a macro).
Texturing & Rendering experiment
Testing out how to work with texture mapping and surface imperfections in Blender and Cycles.
Experiment with Volumetric Fluids in Blender